Use Case
One codebase, iOS and Android — described in plain English
Multos generates cross-platform mobile apps with native-feeling navigation, offline support, and push notifications. Preview it live on your phone before you deploy.
One shot, first generation, built in under five minutes. No manual design pass.
Start Building FreeWhat you get in the first generation
- React Native or Flutter codebase targeting iOS and Android from one source
- Native-feeling navigation stacks, tabs, and modals per platform conventions
- Offline-first data layer with sync when connectivity returns
- Push notification setup for both platforms
- App-store-ready assets: icons, splash screens, and store listings
- Live preview on your device via the Multos mobile app before any build
Try it with a prompt like this
Build a habit-tracking mobile app: daily streaks with a heatmap, reminders via push notifications, offline support for logging, Apple Health sync for workouts, and a weekly review screen with trends.
Paste this into Multos and you will have a working version in minutes.
Common Questions
Do I need a Mac to build for iOS?
For App Store submission, yes — Apple requires Xcode. But you design, build, and test the entire app in Multos first, and the generated project is Xcode-ready when you are.
React Native or Flutter?
Tell Multos which you prefer, or describe your team's background and it recommends one. Both generate with the same quality bar — the choice is about your team, not capability.
How does offline support work?
The generated apps use a local-first data layer: reads and writes hit an on-device store, and changes sync to your backend when connectivity returns, with conflict resolution built in.
Can I publish to both app stores?
Yes. The generated project includes store listings, screenshots guidance, and build configuration for both Apple App Store and Google Play.
Ready to build it?
1M tokens free. No credit card required.
Get Started Free