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Realtime/Skill

WebSockets

Build real-time applications with WebSocket connections, rooms, and event handling.

How it works

Generates WebSocket servers and clients with proper connection lifecycle: heartbeat/ping-pong, reconnection with exponential backoff, room/channel management, and binary message handling. Handles scaling with Redis pub/sub for multi-server deployments and proper authentication on connection.

Example prompts

“Build a WebSocket server with rooms and authentication”

“Add real-time collaboration to my app with conflict resolution”

“Create a scalable WebSocket system with Redis pub/sub”

Real-world example

A collaboration tool built real-time editing with WebSockets: authenticated connections, room-based channels, Redis pub/sub for horizontal scaling across 4 servers, and operational transform for conflict-free concurrent editing.

Try the WebSockets skill

Available on all plans. 71 skills total. Start free.

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